Has anyone else been noticing how tiny purchases in apps and games are becoming more frequent and even expected? It’s like every tap comes with some sort of price tag. I’m trying to wrap my head around how this affects user behavior long-term. Are there any solid insights into how these systems shape our habits, especially in areas beyond games?
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Ever noticed how small in-game purchases sneak into everything nowadays?
Ever noticed how small in-game purchases sneak into everything nowadays?
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I’ve definitely noticed this trend while playing mobile games during breaks from my university assignment. It’s tricky because these small purchases can add up quickly and become a distraction, making it harder to focus on studying. I wonder if this constant nudging to buy something actually trains us to expect instant rewards, which might affect our patience and attention in real-life tasks like completing assignments.